The story of Square Enix's mobile Go games starts in 2014 with the release of Hitman Go.
The board game-styled puzzlers — which have since expanded to include games based on Tomb Raider and Deus Ex as well — all work for one simple reason: they distill the essences of the series they're based on into increasingly elaborate puzzles.
In this first of three documentary peeks behind the scenes at Square Enix Montreal's work — which Mashable exclusively debuts — we take a look at the beginnings of Hitman Go and the thought process that goes into crafting its stripped-down take on the popular game series. Read more...
More about Square Enix Montreal, Square Enix, Hitman Go, Gaming, and Entertainmentvia Tech Republiq
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